Monday, September 28, 2009

Attention Designers!

Hey everyone, I just wanted to put you in the loop of things. At the moment we are testing out a tool called the World Texture Editor. What the tool does is you can change the texture on the walls, floors, and ceilings of the regions. More technical terms you can now change bsp textures. It is going through a testing mode right now and it is very buggy. One of our multimedia artist has played around with the tool in his Zaby and here are the results. Be patient we want to make sure this tool doesn't break the client and comes released with the lease amount of bugs as possible. I just thought this might be a cool update to fill you in on what the development team has been working on.

Monday, September 21, 2009

Patches! September 21

Hey everyone I just wanted to fill you in on these patches. I honestly cannot talk about what is inside this patch because its still classified information but all I can say is everyone is in for a treat. Be patient there are still some bugs so patches will be going on to fix some issues.

_3D_

Tuesday, September 15, 2009

Art Patch September 15

Hey users of Utherverse, just a quick note there will be an art patch happening either tonight or tomorrow morning. We will be patching to QA first so if things go smoothly these are the things you can look forward too.

Patch will include:

- Blu's club renovations
- New instrument props
- New Dining table prop
- New Rude Zaby Interiors
- Some bed props were not facing the right axis so we have rotated them to work properly. Warning for the people who have used these specific beds you might need to go into your zaby's to re-rotate them.

-bed generic
-japanese bed
-medieval bed
-tiki bed


screenshots of blu's and props:





Wednesday, September 9, 2009

All Props are now Available to Zaby Owners

Hey everyone if you havn't found out all the props are now available to all zaby owners. Enjoy and have fun designing.

Wednesday, September 2, 2009

Attaching Meshes which do not have UI yet.

Here's a quick step-by-step on how to attach the new meshes that don't have UI spots yet :)

First step - Getting to the Avatar Override menu

1. Go to www.utherverse.com

2. Sign in

3. Click "My Home" in the upper right

4. Click "Edit Profile" in the bar along the top

5. On the bar that appears under this, click "Avatar".

Second step - Adding a mesh override

This menu lets you see all the textures and meshes that are attached to your avatar, and lets you customize them yourself with things that aren't normally available through the UI. There are a bunch of new meshes that don't yet have a place in UI (user interface), but that have been made available for advanced users to play with. These include some baggy clothes meshes, beards, bags, and veils. For this tutorial, we'll attach a veil.

1. Find an unnused mesh spot. Look for an empty box with [Something]Mesh beside it. For this guide, use OtherMesh, at the bottom. It's a good one to use since it's generally empty. The only thing that goes on there usually is wings.

2. Type HF_Head_BridalVeil_Long.gml into the box. The mesh boxes will always be for GMLs. These are the files that link to a mesh.

3. If you wish to change the texture, there is a OtherSkin box below. Typing the name of a texture in the game (followed by .png or .jpg) will put this texture onto the mesh.

4. Click "Save Changes" at the bottom.

5. At the top of the page is the "Saved Outfits" section. If you wish, you can save your just created outfit here and then apply it in the game. Otherwise you'll have to log out and log back in to see the changes on your avatar.

Thats all! You should now be wearing a veil. Meshes can be attached to many of the different points, but keep in mind that some may not work as well as others because this is essentially hacking the character to make it do something it wasn't initially set up for.

The following is a list of all meshes that are not included in the UI, but can be attached to characters.

Clothing for men: Baggy pants: HM_lowerbody_loosepants.gml

Baggy shorts: HM_lowerbody_looseshorts.gml

Baggy shirt: HM_upperbody_looseshirt.gml

Suit Jacket: HM_upperbody_suitjacket.gml http://i975.photobucket.com/albums/ae232/James3DUtherverse/BaggySetSet.jpg

Skirts for men: Gown: HM_lowerbody_skirtgown.gml

Mini: HM_lowerbody_skirtmini.gml

Medium: HM_lowerbody_skirtmedium.gml

Long: HM_lowerbody_skirtlong.gml http://i975.photobucket.com/albums/ae232/James3DUtherverse/MaleSkirtSet.jpg

Bags/purses for women:

Backpack: HF_bag_backpack.gml Messenger

Bag: HF_bag_messengerbag.gml Purse: HF_bag_purse.gml http://i975.photobucket.com/albums/ae232/James3DUtherverse/BagSet.jpg

Wedding veils for women:

Long: HF_Head_BridalVeil_Long.gml

Medium: HF_Head_BridalVeil_Medium.gml

Short: HF_Head_BridalVeil_Short.gml http://i975.photobucket.com/albums/ae232/James3DUtherverse/BagSet.jpg

Beards for men: Chincurtain: HM_beard_chincurtain.gml Cop

Stache: HM_beard_copstache.gml

Friendly Mutton Chops: HM_beard_friendlymuttonchops.gml

Full Beard: HM_beard_fullbeard.gml

Goatee: HM_beard_goatee.gml

Hollywoodian: HM_beard_hollywoodian.gml

Huge Beard: HM_beard_hugebeard.gml

Mutton Chops: HM_beard_muttonchops.gml

Petit Goatee: HM_beard_petitgoatee.gml

Plain Stache: HM_beard_plainstache.gml

Single Braid: HM_beard_singlebraid.gml

Soul Patch: HM_beard_soulpatch.gml

Vandyke: HM_beard_vandyke.gml

Zappa: HM_beard_zappa.gml http://i975.photobucket.com/albums/ae232/James3DUtherverse/BeardSet.jpg